[GameDev] Don't Fall
Hi everyone!
I'm excited to announce that I've just published my new game on Google Play!
While there's nothing particularly complex about the development process to share right now, I did try something new on the technical side. I decided to experiment with Microsoft App Center for this project. Microsoft has created a nice SDK for mobile developers that provides an analytics dashboard and easy setup for push notifications (including basic audience targeting based on tracked events).
The only limitation I encountered is that the build system isn't fully compatible with Unity development yet. App Center allows you to build and distribute Android and iOS projects to stores, but it doesn't support custom setups for exporting builds from Unity to Xcode or Gradle projects.
I'm planning to work around this by using GitLab hooks to export the projects to Xcode and Gradle submodules, then push them to GitHub. This is necessary because App Center doesn't yet support GitLab as a repository sync option.
You can check out the game here: Don't Fall on Google Play
I hope you'll find it to be a fun time-killer app!
Thank you for reading!